Game‑Based Learning as a Strategy to Improve English Speaking Accuracy Skills in Fifth‑Grade Students at a Private School in Bogotá

Palabras clave: game-based learning, digital board game, speaking skills, motivation, meaning over form

Resumen

This study examines the effects of game-based learning as a strategy to improve the accuracy of English-speaking skills of fifth-grade students at a private school in Bogotá. A strategy should be implemented to encourage and motivate students to practice their speaking skills, which, at the same time, will help reduce the anxiety that is generated when learning a new language. Using a qualitative method, the study involved 29 students between 9 and 10 years old. Information was gathered through field notes, audio recordings, and interviews across three action-research cycles. The main goal was to analyze how useful the digital board game was, based on what students shared in their final comments and suggestions. The findings showed that the most common issues students had were grammatical interference, verb lexicon, and meaning over form, being important when developing oral expression. Moreover, students also reported feeling listened to, which increased confidence and willingness to speak. This study suggests that students can develop stronger speaking skills, such as grammar, pronunciation, and varied vocabulary, through a digital board game enhanced with interactive features. Game-based learning displayed its value in promoting autonomy and a more motivated and positive environment to improve the English-speaking skills.

Descargas

La descarga de datos todavía no está disponible.

Citas

Adeoye‐Olatunde, O. A., & Olenik, N. L. (2021). Research and scholarly methods: Semi‐structured interviews. Journal of the American College of Clinical Pharmacy, 4(10), 1358–1367.
https://doi.org/10.1002/jac5.1441
Amoah, S., & Yeboah, J. (2021). The speaking difficulties of Chinese EFL learners and their motivation towards speaking the English language. Journal of Language and Linguistic Studies, 17(1), 56–69. https://search.informit.org/doi/10.3316/informit.220198786765725
Anburaj, M. G., Christopher, G., & Ming, N. (2014). Innovative methods of teaching English language. IOSR Journal of Humanities and Social Science, 19(8), 62–65.
https://doi.org/10.9790/0837-19846265
Bans-Akutey, A., & Tiimub, B. M. (2021). Triangulation in research. Academia Letters, 2, 1–7.
https://doi.org/10.20935/AL3392
Burns, A., & Joyce, H. (1997). Focus on speaking. NCELTR.
Burns, A., Edwards, E., & Ellis, N. J. (2022). Sustaining action research: A practical guide for institutional engagement (1st ed.). Routledge. https://doi.org/10.4324/9780429265273
Cendra, A. N., & Sulindra, E. (2022). Speaking accuracy, fluency, and beyond: Indonesian vocational students' voices. LLT Journal: A Journal on Language and Language Teaching, 25(2), 379–394. https://doi.org/10.24071/llt.v25i2.4579
Cohen, L., Manion, L., & Morrison, K. (2002). Research methods in education. Routledge.
https://doi.org/10.4324/9780203224342
Guerrero Casallas, L. F. (2023). Gamification, a strategy to enhance speaking skills in a blended learning environment [Undergraduate thesis, Universidad Pedagógica Nacional]. Repositorio Institucional UPN. http://hdl.handle.net/20.500.12209/18525

Kemmis, S., & McTaggart, R. (1988). The action research planner (3ª ed.). Deakin University Press.
Klimova, B. F. (2015). Games in the teaching of English. Procedia - Social and Behavioral Sciences, 191, 1157–1160. https://doi.org/10.1016/j.sbspro.2015.04.312
Lim, W. M. (2024). What is qualitative research? An overview and guidelines. Australasian Marketing Journal, 33(2), 199–229. https://doi.org/10.1177/14413582241264619
Luoma, S. (2004). Assessing speaking. Cambridge University Press.
https://doi.org/10.1017/cbo9780511733017
Mekheimer, M. A., & Fageeh, A. I. (2025). Prioritizing information over grammar: A behavioral investigation of information density and rhetorical discourse effects on EFL listening comprehension. Discover Education, 4(1), 24. https://doi.org/10.1007/s44217-025-00411-y
Nazari, M. (2022). Plan, act, observe, reflect, identity: Exploring teacher identity construction across the stages of action research. RELC Journal, 53(3), 672–685.
https://doi.org/10.1177/0033688220972456
Ningsih, N. L. A. B. H. (2023). The importance of game-based learning in English learning for young learners in the 21st century. The Art of Teaching English as a Foreign Language (TATEFL), 4(1), 25–30. https://doi.org/10.36663/tatefl.v4i1.492
Sánchez Sánchez, J. E., & Fernández Paradas, A. R. (2025). Análisis de Estrategias Didácticas Implementadas para el Desarrollo de Competencias Textuales en Estudiantes de Secundaria. Ciencia Y Reflexión, 4(2), 2384–2411. https://doi.org/10.70747/cr.v4i2.497
Urquidez Romero , R., Avitia Sánchez, A., Cano Ramírez , D., Jiménez Montes , L. V., Barranco Merino, G. I., & Reyes Ruvalcaba, D. (2025). Programa de Intervención con un Suplemento Multivitamínico para Mejorar el Estado de Nutrición y Anemia en Niños en Condición de Vulnerabilidad Social de Ciudad Juárez Chihuahua. Ciencia Latina Revista Científica Multidisciplinar, 9(3), 8340-8354. https://doi.org/10.37811/cl_rcm.v9i3.18460
Jiménez Rodríguez, J. M. (2024). Euthanasia In Spain: An Interpretive Analysis Of The Current Regulations From The Health Social Work. Ciencia Y Reflexión, 3(2), 1–20. https://doi.org/10.70747/cr.v3i2.4
Tenesaca Canchignia , D. C., Canchignia Bonilla, E. L., Remache Guamán, N. V., Guamán Sagñay , H. P., & Hualcopo Duchicela, U. E. (2025). Guía para padres con respecto al uso de dispositivos móviles el niños de nivel preparatorio. Arandu UTIC, 12(2), 287–307. https://doi.org/10.69639/arandu.v12i2.925
Araujo García, D., Chang Espinosa , O. Y., & Pérez Vázquez , D. (2025). Consultoría Estratégica para Mipymes: Estudio de Mercado para Impulsar el Desarrollo Regional en Perote, Veracruz. Estudios Y Perspectivas Revista Científica Y Académica , 5(3), 27–45. https://doi.org/10.61384/r.c.a.v5i3.1328
Simbaña Cabrera, H. A., Haro Jácome, O. F., García-Romero , C. A., & Analuisa García , P. S. (2025). La titulación rural, una propuesta colectiva que evidencia la realidad educativa de las escuelas multigrado. Emergentes - Revista Científica, 5(2), 1–14. https://doi.org/10.60112/erc.v5.i2.385
Cortés Viveros, N., Hernández García, R. A., Galván Sarabia, A., Olivares Galvan, H. R., & Texon Olguin, O. A. (2025). En Busca del Modelo Ideal para Determinar las Variables que Explican el Tiempo de Desempleo en Buscadores Xalapeños. Estudios Y Perspectivas Revista Científica Y Académica , 5(3), 65–81. https://doi.org/10.61384/r.c.a.v5i3.1332
Bernal Parraga, A. P., Salazar Véliz , E. T., Zambrano Lamilla, L. M., Espinoza Jaramillo , S. G., Morales García , C. S., Shinger Hipatia, N. S., & Zapata Calderón , S. J. (2025). Innovaciones Didácticas para Lengua y Literatura Basadas en el Aprendizaje Personalizado y Colaborativo . Revista Científica De Salud Y Desarrollo Humano , 6(2), 01–32. https://doi.org/10.61368/r.s.d.h.v6i2.574
Sabando Suárez, A. A., Vega Guamangate, J. M., García Gallirgos, V. J., & Mora Carpio, W. T. (2025). Impacto del Gasto Social en el Índice de Desarrollo Humano en Ecuador. periodo 2001-2023. Revista Veritas De Difusão Científica, 6(2), 1593–1633. https://doi.org/10.61616/rvdc.v6i2.707
Oliver-Hoyo, M., & Allen, D. (2006). The use of triangulation methods in qualitative educational research. The Journal of College Science Teaching, 35(4), 42–47.
https://scispace.com/pdf/the-use-of-triangulation-methods-in-qualitative-educational-eqehlqtynh.pdf
Phillippi, J., & Lauderdale, J. (2017). A guide to field notes for qualitative research: Context and conversation. Qualitative Health Research, 28(3), 381–388.
https://doi.org/10.1177/1049732317697102
Pho, A., & Dinscore, A. (2015). Game-based learning. Tips and trends, 2, 1–5.
https://www.edufication.com/wp-content/uploads/2023/01/https-acrl.ala_.orgISwp-contentuploads201405spring2015.pdf
Puspita, P. (2021). Error analysis of Indonesian grammatical interference in students' English composition. Buletin Poltanesa, 22(1), 101–109. https://doi.org/10.51967/tanesa.v22i1.466
Qian, M., & Clark, K. R. (2016). Game-based learning and 21st century skills: A review of recent research. Computers in Human Behavior, 63, 50–58.
https://doi.org/10.1016/j.chb.2016.05.023
Rahayu, R., Nur, S., Mardiani, M., & Nur, M. S. (2022). Self-determination theory in teaching practice for higher education level. EnJourMe (English Journal of Merdeka): Culture, Language, and Teaching of English, 7(1), 102–110.
https://doi.org/10.26905/enjourme.v7i1.7978
Rajendran, M., Subramanian, J., Ramesh, S., Lamessa, O., Prakash, A., & Revathi, P. (2024). Investigation into the source of students’ English-speaking difficulties. World Journal of English Language, 14(3), 453–462. https://doi.org/10.5430/wjel.v14n3p453
Rutakumwa, R., Mugisha, J. O., Bernays, S., Kabunga, E., Tumwekwase, G., Mbonye, M., & Seeley, J. (2019). Conducting in-depth interviews with and without voice recorders: A comparative analysis. Qualitative Research, 20(5), 565–581. https://doi.org/10.1177/1468794119884806
Ruziyeva, M. A. K. (2024). The role of game-based learning in improving English language learners' speaking skills. Academic Research in Educational Sciences, 5(5), 141–147.
https://cyberleninka.ru/article/n/the-role-of-game-based-learning-in-improving-english-language-learners-speaking-skill
Reyes, N. S. (2023). Evolución de la educación y las aplicaciones tecnologías. Polo del Conocimiento: Revista científico-profesional, 8(4), 1319–1328.
https://dialnet.unirioja.es/servlet/articulo?codigo=9152237
Saleem, A., & Umer, M. (2021). Memory for text: The relationship between form and meaning. Global Language Review, 6(2), 24–29. https://doi.org/10.31703/glr.2021(VI-II).03
Suer, F. A. (2023). Integrating form and meaning in language acquisition. Canadian Journal of Language and Literature Studies, 3(4), 90–97. https://doi.org/10.53103/cjlls.v3i4.111
Verdiyeva, S., & Huseynova, F. (2017). Speaking is a challenging skill in language learning. International Journal of English Literature and Social Sciences, 2(6), 151–154.
https://doi.org/10.22161/ijels.2.6.25
Viberg, Å. (2002). Basic verbs in second language acquisition. Revue française de linguistique appliquée, 7(2), 61–79. https://doi.org/10.3917/rfla.072.0061
Wang, F., & Zheng, H. (2020). Using game-based learning to support learning science: A study with middle school students. International Journal of Emerging Technologies in Learning, 15(2), 112–120. https://doi.org/10.1007/s40299-020-00523-z
Yuan, F., & Ellis, R. (2003). The effects of pre-task planning and on-line planning on fluency, complexity and accuracy in L2 monologic oral production. Applied Linguistics, 24(1), 1–27.
https://doi.org/10.1093/applin/24.1.1
Publicado
2025-11-12
Cómo citar
Cardenas Garcia , L. S., Rodriguez Forero, J. A., & Estrada Restrepo, M. L. (2025). Game‑Based Learning as a Strategy to Improve English Speaking Accuracy Skills in Fifth‑Grade Students at a Private School in Bogotá. Ciencia Latina Revista Científica Multidisciplinar, 9(5), 12910-12936. https://doi.org/10.37811/cl_rcm.v9i5.20519
Sección
Ciencias de la Educación